

*Added ?overfreezing? sounds to handheld and vehicle mounted MOAR/MOAC

*Added mouse wheel scrolling support for server browser *Fixed issue with vehicle mounted MOAR reload sound being audible for all players. *Fixed bolting/pumping sound not playing when firing shotgun, precision rifle and gauss rifle in scope view. *Decoupled basic speed-mode movement speed from current suit energy level. *Fixed player receiving damage from ragdolls. *Fixed a broken LOD1 on electricity pylon object *Fixed a number of chainlink fences/barbwire that could not be shot through. *Fixed an issue where key bindings were not saved until the player resumed the game *Mouse cursor now hidden when virtual keyboard is enabled *Player no longer continues to move forward when prone on roof of bunker after letting go of button. *Fixed an issue where users can lose the ability to look around with the Right Stick. *Virtual keyboard now functions correctly when a game pad is connected *Waterfalls can now be viewed from underwater. *Fixed the "Clear All" key not functioning for text input in the on-screen Keypad. *Fixed the "Back" key in the on-screen keypad not deleting the first character in the keypad text box. *Fixed issue where the Clear All and Back Keys do not function properly when creating a profile on the gamepad. *Fixed issue where resetting gamepad control with Default button doesn't enable Force Feedback. *Mouse cursor will no longer be permanently removed on attaching gamepad. *If climbing a ladder while cloaked, energy no longer depletes at the same rate as if player were standing still.

*Fixed health recharge rate when computing drowning damage. *Fixed an issue where in unarmed mode, the character's arms will suddenly reappear and disappear when picking up and dropping an object. *Frogs will no longer block the player?s view after being picked up *Fixed identical swimming sounds being used on surface, underwater and swimming in different directions.

*Fixed an issue where vehicle 3rd person camera could break when switching the player ?ControlledTurret? flag while using the gun. *Continuously firing the VTOL machine gun in 3rd person mode no longer causes the VTOL to descend. *Fixed issue where player will exit VTOL from closed rear hatch irrespective of seat. *Player movement will now be cancelled if the player is shooting while moving in prone mode. *Added new effects for vehicle shattering after being frozen *Fixed crash with AI triangulation in the editor *Fixed potential server exploit that could cause servers to crash *Fixed issue in windowed mode where the map or weapon attachment UI cursor can leave the game window. *Fixed a number of memory leaks with some procedural vegetation and destroyable objects physicalization. *Destroying objects will now properly remove their decals from the world under DX10. *Optimized Object Motion Blur for DX10 Very High Spec *Corrected a number of memory leaks with FSAA modes.
